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YAN VERDE
TECHNICAL ARTIST
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CALM WATER
Calm Water is a water shader that I wrote in HLSL for Unity 3D. It packs a wide range of options that can be customized with a custom material inspector such as: Depth range and color control, refraction, reflection, light scattering, dynamic foam, 100% GPU wave displacement animation, edge length tessellation and more. It is available on the unity asset store here: https://assetstore.unity.com/packages/vfx/shaders/calm-water-50834
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